Badlogic Games
Current status: normal - monitoring
Number of users monitoring this page: 1
Most recent sizable change (text, html) : 2013-05-01 13:26
Most recent change (text, html) : 2013-05-15 13:26
Last checked for changes: 2013-05-17 13:26
ChangeDetection started monitoring: 2012-04-11 13:27
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summary of most recent changes
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Showing 1 - 5 of 12
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View changes:
2013-05-01 13:26
3 new words, 3 deleted words, <1% change
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... to team LWJGL! 1 Comment 2 Comments » Post your LD ... in the comments. 12 13 Comments » LD26
to team LWJGL! 2 Comments » Post your LD ... in the comments. 13 Comments » LD26
to team LWJGL! 1 Comment » Post your LD ... in the comments. 12 Comments » LD26
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View changes:
2013-04-30 13:26
110 new words, 591 deleted words, 57% change
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... Feed Search for: Libgdx update to LWJGL 2.9 Posted by Mario , on April 30, 2013, 5:30 pm, under libgdx . I just updated the libgd LWJGL ... issues you have, Nate and I are already testing it out on all three desktop OSs. Thanks go to team LWJGL! 1 Comment » Post your LD48 ... in the comments. 4 12 Comments » LD26 ... ! 3 Comments » JSON refactoring Posted by Nate , on April 25, 2013, 12:23 pm, under libgdx , OMG Ponies! . libgdx has its own JSON ...
Feed Search for: Libgdx update to LWJGL 2.9 Posted by Mario , on April 30, 2013, 5:30 pm, under libgdx . I just updated the libgd LWJGL ... issues you have, Nate and I are already testing it out on all three desktop OSs. Thanks go to team LWJGL! 1 Comment » Post your LD48 ... in the comments. 12 Comments » LD26 ... « Older Entries Powered
Feed Search for: ... in the comments. 4 Comments » LD26 ... ! 3 Comments » JSON refactoring Posted by Nate , on April 25, 2013, 12:23 pm, under libgdx , OMG Ponies! . libgdx has its own JSON ... libgdx. The next thing I’ll do is allow KryoNet to use it for a human readable serialization format. -Nate 10 Comments » « Older Entries Powered
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View changes:
2013-04-29 13:26
489 new words, 785 deleted words, 67% change
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... Feed Search for: Post your LD48/libgdx games Posted by Mario , on April 29, 2013, 11:04 am, under libgdx . I want to gather the games ... installed, or in your browser (Chrome, Firefox, Safari), provided WebGL is supported. All through the glorious power of libgdx ! 3 Comments » JSON refactoring Posted by ... format. -Nate 9 10 Comments » Comment System switched to Disqus Posted by Mario , on April 23, 2013, 9:08 pm, under OMG Ponies! . Just in case you wonder ...
Feed Search for: Post your LD48/libgdx games Posted by Mario , on April 29, 2013, 11:04 am, under libgdx . I want to gather the games ... installed, or in your browser (Chrome, Firefox, Safari), provided WebGL is supported. All through the glorious power of libgdx ! 3 Comments » JSON refactoring Posted by ... format. -Nate 10 Comments » ... « Older Entries Powered
Feed Search for: ... format. -Nate 9 Comments » Comment System switched to Disqus Posted by Mario , on April 23, 2013, 9:08 pm, under OMG Ponies! . Just in case you wonder ... comes with full source-code. Do yourself a favor and use that as a resource, instead of this horrible money grab by Kilobolt. 19 Comments » « Older Entries Powered
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2013-04-25 13:26
592 new words, 622 deleted words, 60% change
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... Feed Search for: JSON refactoring Posted by Nate , on April 25, 2013, 12:23 pm, under libgdx , OMG Ponies! . libgdx ... thing I’ll do is allow KryoNet to use it for a human readable serialization format. -Nate 3 Comments » Comment System switched to ... your normal program. 4 7 Comments » The curious ... grab by Kilobolt. 17 18 Comments » GSoC Application Review Posted by Mario , on April 19, 2013, 7:35 pm, under Uncategorized . Here’s ...
Feed Search for: JSON refactoring Posted by Nate , on April 25, 2013, 12:23 pm, under libgdx , OMG Ponies! . libgdx ... thing I’ll do is allow KryoNet to use it for a human readable serialization format. -Nate 3 Comments » Comment System switched to ... your normal program. 7 Comments » The curious ... grab by Kilobolt. 18 Comments » ... « Older Entries Powered
Feed Search for: ... your normal program. 4 Comments » The curious ... grab by Kilobolt. 17 Comments » GSoC Application Review Posted by Mario , on April 19, 2013, 7:35 pm, under Uncategorized . Here’s ... ! We’ll try to put more meat behind our idea list next year and try again! 2 Comments » « Older Entries Powered
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2013-04-24 13:26
67 new words, 106 deleted words, 11% change
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... Feed Search for: Comment System switched to Disqus Posted by Mario , on April 23, 2013, ... . Just in case you wonder, i switched the comment system to Disqus. The old comments are currently imported, will probably take a day or so for them to turn up. Now back to your normal program. 4 Comments » The curious case of Kilobolt ... ! 2 Comments » Libgdx development 2010 – 2013 Posted by Mario , on April 19, 2013 ...
Feed Search for: Comment System switched to Disqus Posted by Mario , on April 23, 2013, ... . Just in case you wonder, i switched the comment system to Disqus. The old comments are currently imported, will probably take a day or so for them to turn up. Now back to your normal program. 4 Comments » The curious case of Kilobolt ... « Older Entries Powered
Feed Search for: ... ! 2 Comments » Libgdx development 2010 – 2013 Posted by Mario , on April 19, 2013 ... a surprise (no code, just an interesting thingamatsching). 2 Comments » « Older Entries Powered
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